PLAYBACK

INDUSTRIES
Play it back.

Restored consoles, anime, and physical media from the era that made you. Refurbished by hand. Documented in full. Shipped ready to play.

Enter the Archive
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01 /Manifesto

You were twelve. You played Gran Turismo 2 to credits on both discs — Arcade and Simulation — and felt something settle into place that's still there. The PlayStation died. The discs sat in a binder at your parents' house for twenty years. Somewhere along the way, the things that made you became things you couldn't find anymore.

We restore the hardware. We document the process. We ship it ready to play it back.

Capacitors get replaced. Lasers get calibrated. Batteries get fresh cells. Every unit comes with a Playback Certified card detailing exactly what was done, on what date, against what standard. Same machine. New life. Same memories, working again.

— No reproductions. No emulators. No shortcuts.
PLAYBACK · CERTIFIED · PLAYBACK · CERTIFIED RESTORED № 0001 / EST. 2026

02 /The Standard

Every unit, Playback Certified.

No unit ships without being torn down, tested, and documented. Each comes with a numbered restoration card recording every component touched, every test passed, and the technician who signed off. A real warranty backs every certification.

  • 01Capacitors inspected · replaced as needed
  • 02Internal battery tested · CR2032 fresh
  • 03Optical drive cleaned and calibrated
  • 04A/V output verified on Trinitron
  • 05Controller ports tested across pinout
  • 06Full disc/cart playthrough sample
  • 0790-day component warranty included

The Archive

03 / Founder's collection

This brand stands on one collector's archive. The complete Gran Turismo lineage from PS1 through PS5, kept sealed in original shrink since release — both Prologues, all three regional Concept variants, and Tourist Trophy. The full Polyphony Digital catalog through the modern era. It is not for sale. It is the standard that everything Playback Industries ships is measured against.

PI ARCHIVE · 001NTSC-U/C
SCUS-94194

Gran Turismo

PlayStation · 1998 · 1 Disc

Where it began. Five years in development. The killer app of the original PlayStation and the start of everything that followed.

1998 Sealed
PI ARCHIVE · 002NTSC-U/C
SCUS-94455

Gran Turismo 2

PlayStation · 2000 · 2 Discs

Arcade and Simulation, two discs. The split that defined replay value for an entire generation of racing games.

2000 Sealed
PI ARCHIVE · 003NTSC-U/C
SCUS-97102

Gran Turismo 3 A-spec

PlayStation 2 · 2001 · First printing

Original launch printing with the Lexus Sweepstakes promo sticker — "Win car payments for a year." Second-best-selling PS2 game ever made.

2001 Sealed
PI ARCHIVE · 004NTSC-J
SCPS-15010

GT Concept 2001 Tokyo

PlayStation 2 · 2002 · Japan

Japan-exclusive showcase. The bridge between GT3 and GT4, demonstrating Polyphony's next-generation ambitions to Tokyo audiences first.

2002 Sealed
PI ARCHIVE · 005PAL
SCES-50858

GT Concept 2002 Tokyo-Geneva

PlayStation 2 · 2002 · Europe

European variant. Different car roster, different localization, different regional content. The PAL collector's piece.

2002 Sealed
PI ARCHIVE · 006NTSC-J
SCPS-56005

GT Concept 2002 Tokyo-Seoul

PlayStation 2 · 2002 · Asia

The rarest of the three Concept variants. Smaller print run, rarely surfaces outside Asia. The completionist's prize.

2002 Sealed
PI ARCHIVE · 007NTSC-J
PBPX-95523

Gran Turismo 4 "Prologue"

PlayStation 2 · 2003 · Racing Pack

Japanese "PlayStation 2 Racing Pack" variant. Distinct content from the eventual U.S. and European Prologues. Surfaces rarely.

2003 Sealed
PI ARCHIVE · 008NTSC-U/C
SCUS-97328

Gran Turismo 4

PlayStation 2 · 2004

Mt. Fuji on the cover. The defining racing simulator of the PS2 era and the franchise's commercial peak on that hardware.

2004 Sealed
PI ARCHIVE · 009NTSC-U/C
SCUS-97502

Tourist Trophy

PlayStation 2 · 2006

Polyphony's motorcycle game built on the GT4 engine. The Real Riding Simulator. The studio-loyalty deep cut.

2006 Sealed
PI ARCHIVE · 010NTSC-U/C
BCUS-98158

Gran Turismo 5 Prologue

PlayStation 3 · 2008 · First printing

Launch printing with the "Beyond the Apex" Blu-ray exclusive documentary on disc. The PS3 transition before GT5 proper.

2008 Sealed
PI ARCHIVE · 011NTSC-U/C
BCUS-98114

Gran Turismo 5

PlayStation 3 · 2010 · GT Academy promo

Launch printing with the Nissan GT Academy promo — the real program that turned gamers into pro drivers. One thousand cars.

2010 Sealed
PI ARCHIVE · 012NTSC-U/C
BCUS-98296

Gran Turismo 6

PlayStation 3 · 2013

The PS3 finale. Vision Gran Turismo begins here. A refinement album more than a sequel — quieter, sharper, still essential.

2013 Sealed
PI ARCHIVE · 013NTSC-U/C
CUSA-09022

Gran Turismo Sport

PlayStation 4 · 2017 · VR Mode Included

Launch printing with the PlayStation VR Mode Included sticker. The esports pivot — FIA-certified online racing for a different generation.

2017 Sealed
PI ARCHIVE · 014NTSC-U/C
PPSA-01316

Gran Turismo 7 · 25th Anniversary

PlayStation 5 · 2022 · Steelbook

The 25th Anniversary Edition. Steelbook packaging, anniversary content voucher, a quarter-century of Polyphony Digital in one release.

2022 Sealed
PI ARCHIVE · 015NTSC-U/C
SCUS-94449

Omega Boost

PlayStation · 1999 · 1 Disc

Polyphony's only non-driving game. A 360° mech shooter built between GT1 and GT2. Acquired May 2026 — the inaugural Journal piece documenting the hunt is in progress.

1999 In Transit
— From the bench

"Every unit that ships is one we'd give our own kid. If it doesn't pass the bench, it doesn't leave the shop. That's the whole thing."

Playback Industries · Restoration Standard

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